PLURY · SOFTWARE, PLANNED AND KEPT WORKING
00Insights

Notes from the work.

Plain-language writing on deciding what to build, what it should cost, and what it takes to keep software working after the launch applause dies down.

01Index
N-15 Building got cheap. Deciding didn’t. Strategy · October 14, 2026 AI collapsed the cost of writing code. The expensive part is now knowing what to build — and that part got quieter, not easier. N-14 Launch is a midpoint, not a finish line Budgeting · October 12, 2026 The four ongoing costs of custom software that almost nobody budgets for — and how to plan for them before you build. N-13 The demo is not the product AI · October 7, 2026 Why the prototype that dazzled on Thursday dies on Monday, and what actually changes in between. N-12 Ship the smallest useful thing Strategy · September 14, 2026 Every feature in version one is a bet placed with the most expensive money in the project. Sequencing is how you win the bet. N-11 Security without a security team Operations · August 27, 2026 A small company can’t do everything about security. It doesn’t need to — it needs four things, done consistently. N-10 The intern test Operations · August 22, 2026 Hand any system to the newest person and watch. What breaks in their first week is the software’s real report card. N-09 Someone has to own it Operations · August 2, 2026 Software without an owner works, mostly, and nobody knows why. Every system needs a name on it — not a team, a name. N-08 The integration is the product Operations · July 13, 2026 The screens are the easy fifth of the work. The rest is making your systems agree with each other — and that part decides everything. N-07 Your company runs on email Operations · July 6, 2026 The most important software at most companies is the inbox. Approvals, prices, and decisions live there — which works, until it doesn’t. N-06 Why the cheap quote is expensive Budgeting · June 22, 2026 Send one brief to three builders and the quotes come back far apart. The gap is rarely efficiency — it’s what each quote decided not to count. N-05 Judge a builder by their failures Strategy · May 20, 2026 Every portfolio is a highlight reel. What a builder says about the projects that went wrong tells you more than any demo. N-04 The model is the easy part AI · May 11, 2026 AI projects don’t usually fail at the model. They fail at the data — the one part that is specifically yours. N-03 When not to build custom Strategy · May 3, 2026 Custom software is the most expensive way to solve a problem that already has a product. Sometimes that’s the point — usually it isn’t. N-02 The spreadsheet that won’t die Operations · April 9, 2026 Every company has one. It refuses to die because it works — and that deserves respect before anyone tries to replace it. N-01 Automate the boring thing first Strategy · March 7, 2026 Everyone points AI at their most impressive problem. The right first project is the dull one — here is how to tell which is which.